Group Leading Guidelines

The following information is provided in order to help those selected as group leaders during events. It is by no means an attempt to be comprehensive, nor does it hold itself up as either the right or only way to go about these things; it is intended merely as free advice. I've tried to condense everything down to keep it simple, so that this can be used as a checklist of sorts.

Table of Contents

  1. Forming up for the Raid

  2. During the Raid

  3. Concluding the Raid

A. Forming up for the Raid

  1. Once you've been announced as a group leader:

    1. Invite your group members into your group as quickly as possible. In a crowd, using /target NAME, Ctrl-i is usually the fastest method.

    2. Inform the raid leader your group has been formed, by announcing "Group # formed."

    3. Ensure you, and your group members, know the class/level of those in your group, so that they understand their roles.

    4. Visually sight each of your group members now, so you know what they look like and can tell quickly later if they are present (during movement, etc).

  2. Once you've been instructed to start buffing:

    1. Figure out if any conflicts might arise (e.g. 2 clerics in same group - who is healing the tank? who is buffing symbols?) and resolve them now, before they occur.

    2. Instruct your group to commence buffing.

    3. Determine if there are any buffs your group requires that they can't do themselves. (e.g. Clarity needed for casters but no enchanter in your group). Request these buffs (from the person assigned by the Raid Leader, or if no one has yet been assigned, ask in the raid channel).

B. During the Raid

  1. Understand your biggest responsibility: the flow of information. You must simplify the amount of information the Raid Leader needs to process down to the minimum, by filtering it as much as possible. Do not announce "NAME lom, NAME fm, NAME, 80m..", but simply announce "Group # not ready - medding."

  2. Information you should always be checking (and making the Raid Leader aware of) includes (but isn't limited to):

    1. AFK status of group members.

    2. Linkdeaths.

    3. Mana status.

    4. Departure of members.

    5. Overall group readiness.

  3. Employ the same simple "ready-set-go" mentality to all raid activities that the group leader does. This "mental checklist" should become second nature to you:

    1. Ready? Before every action (movement, pulling, etc) check the readiness status of your group. Ask about mana, look at the health bars. Check that no one is AFK. Ask if people are ready. If moving, visually check for your members (and ask in group) at each checkpoint.
    2. Set! Once you've determined that everyone is ready, announce that your group is ready.
    3. Go. Once the raid leaders announces to begin, lead your group to do so.

  4. When your group gets a kill, you will likely be the one looting (unless you've assigned someone else in the group the task, or the Raid Leader has announced a different looting plan). When looting, /tell the item and its stats to the Raid Leader. Be sure to include which classes/races can use them. If the item is No Drop or the fight looks like it will be going unusually long, /tell the Raid Leader immediately. If the item is not No Drop, loot it. Try to keep a "clean battlefield" by looting bodies as soon as possible.

C. Concluding the Raid

  1. Ensure any members of your group that need to be re-imbursed to cover expenditures (e.g. peridots used by clerics) are being looked after.

  2. Do whatever you've been instructed to with miscellaenous loot you've collected (coin and "vendor trash").

  3. Make an effort to arrange ports/translocates for your group members to a destination of their choosing.

Frackus Everburning
Agnostic Erudite Evoker
Founder of Seofon